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61 results returned
  • AR in a Box - Building reusable blocks

    This lesson covers how to create a block that contains 3D assets and patches and replicate that block multiple times within a project. This will result in a world effect in which a dinosaur is surrounded by several UFOs....

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  • Build a world effect for an automotive brand

    This workshop helps prepare learners to take the certification exam with hands-on practice building a world AR effect for ENDOmoto, a fictitious automotive brand. The ENDOmoto marketing team wants to use AR to help them build awareness of their...

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  • AR in a Box - Visual shaders

    This course covers how to build visual shaders and use render passes to change the appearance of a face effect. Don't see any events here? Be sure to log into Blueprint to access a variety of events scheduled.To log...

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  • AR in a Box - Patch groups and patch assets

    This course covers how to create patch groups to work more efficiently in Patch Editor and convert patch groups to patch assets that can be shared with other Meta Spark creators. Don't see any events here? Be sure to...

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  • Build a game effect for Joystick Studios

    In this workshop, you’ll create a game effect for the fictitious business, Joystick Studios, that lets people control a UFO on screen using the face tracker. As they move the UFO to dodge space rocks, they’ll collect diamonds to...

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  • AR in a Box - Adding interactions and audio to effects

    This lesson covers how to add interactions and audio to effects. Students will add a picker interaction and audio to the rigged 3D object (dinosaur) that was animated in lesson seven. When complete, the user will be able to control...

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  • AR in a Box - Creating animated effects in Meta Spark Studio

    This lesson provides an overview of the different ways students can animate 3D objects in Spark AR Studio. Students will animate an unrigged 3D object (UFO) with Patch Editor and animate built-in animations embedded in a rigged 3D object (dinosaur)...

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  • AR in a Box - Optimizing assets in Meta Spark Studio

    This course provides key techniques for optimizing 3D assets to maximize performance and reach for Meta Spark Studio effects. Don't see any events here? Be sure to log into Blueprint to access a variety of events scheduled.To log in,...

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  • Upgrade your advertising with Advantage+ Shopping Campaigns

    Built for direct-to-consumer or single brand online retailers, Advantage+ shopping campaigns is a first-of-its-kind always-on solution that leans on new machine-learning models to connect relevant ads to shoppers with implicit and explicit intent. With ASC, advertisers can create a...

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  • Maximize performance with Advantage+ shopping campaigns

    In this three-part session, you’ll learn to leverage Advantage+ shopping campaigns to achieve better performance, increased efficiency and greater scale for your sales campaigns. First, you’ll learn about key features and benefits of Advantage+ shopping campaigns before walking through campaign...

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  • Branded world effect with audio for Spruce

    This lesson covers how to create a world effect with a 3D bottle that changes its appearance when someone taps a menu on screen. To build the effect, you will work with LUTs, sound effects and particle systems. Don't see...

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  • Optimize Conversions API

    To use the Conversions API as effectively as possible, you need to ensure that it's set up properly. Ongoing maintenance can also help identify opportunities for improvement and ensure that your setup is working effectively. This training describes how...

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